Been getting into the habit of doing just a little work on the Starship each evening. It is the only way it is ever going to get finished. I am currently focusing on getting the VC geometry and texturing done. I am creating gauges as I go along, but they are mostly non-functional yet (that [...]
Archive for the ‘Starship’ Category
Starship VC progress
Posted in MS Flight Sim, Starship on October 25, 2009 | Leave a Comment »
A little more Starship progress
Posted in MS Flight Sim, Starship on March 5, 2009 | Leave a Comment »
I am trying to put in a couple hours each week into the Starship. Here is this week’s efforts – the audio control panel:
And the reversionary system and controls and misc alerts (these switches don’t actually control anything in the sim):
Next think to do will be the sideslip indicator (which I will make using 3D [...]
Starship engine gauge
Posted in MS Flight Sim, Starship on January 4, 2009 | 1 Comment »
Yesterday I decided to give another push to the Starship – this time I started on the engine data display. Luckily I had a nice clear photo of the real display, so it was fairly easy to get something that looks like the original.
Here is how it looks in FSX:
Here is the real thing:
I forgot [...]
Work resumes on FSDS Starship
Posted in FSDSxTweak, MS Flight Sim, Starship on December 6, 2008 | 5 Comments »
The first version of Microsoft Flight Simulator that I got seriously into was FS2000. One of the interesting things about it was that you could get Flight Sim Design Studio Pro, a new model editor by Abacus, to design new aircraft for it. I have always been a fan of the Beechcraft Starship 2000A, so [...]



